Abstract
The growing heterogeneity of networks, terminals and users and the increasing availability and usage of multimedia content have been raising the relevance of content adaptation technologies able to fulfill the needs associated to all usage conditions without multiplying the number of versions available for the same piece of content. This paper discusses the problem of content adaptation considering the major technologies which may have a role in achieving the ‚one fits all’ content provision paradigm.
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REFERENCES
I. Burnett, R.Van De Walle, K.Hill, J.Bormans, F.Pereira, “MPEG-21: Goals and Achievements”, IEEE Multimedia, vol.10, n° 4, pp.60–70, October-December 2003.
F. Pereira, I. Burnett, “Universal Multimedia Experiences for Tomorrow”, IEEE Signal Processing Magazine, vol. 20, n° 2, pp. 63–73, March 2003.
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PEREIRA, F. (2006). MULTIMEDIA CONTENT ADAPTATION: MAY ONE FIT ALL?. In: Wojciechowski, K., Smolka, B., Palus, H., Kozera, R., Skarbek, W., Noakes, L. (eds) Computer Vision and Graphics. Computational Imaging and Vision, vol 32. Springer, Dordrecht. https://doi.org/10.1007/1-4020-4179-9_48
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DOI: https://doi.org/10.1007/1-4020-4179-9_48
Publisher Name: Springer, Dordrecht
Print ISBN: 978-1-4020-4178-5
Online ISBN: 978-1-4020-4179-2
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