Abstract
A priority driven based algorithm for surface reconstruction from a set of surface points is presented. It calculates the shape change at the boundary of mesh area and builds a priority queue for the advance front of mesh area according to the changes. Then, the mesh growing process is forced to propagate in reliable direction through the queue. The algorithm reconstructs surface in a fast and reliable way. The efficiency of the proposed algorithm is demonstrated by the experimental results.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
REFERENCES
M. Sonka, V. Hlavac, and R. Boyle, Image Processing, Analysis, and Machine Vision, second edition, PWS, (1999).
G. Turk and M. Levoy, Zippered Polygon Meshes from Range Images, ACM SIGGRAPH, pages 311–318, (1994).
Stanley J. Osher, Ronald P. Fedkiw, Level Set Methods and Dynamic Implicit Surfaces, Springer Verlag, November, (2002).
N. Amenta, S. Choi, T. K. Dey, and N. Leekha, A Simple Algorithm for Homeomorphic Surface Reconstruction, Intl. Journal on Computational Geometry & Applications, Vol. 12, pages 125–141, (2002).
F. Bernardini, J. Mittleman, H. Rushmeier, C. Silva, and G. Taubin, The ball-pivoting algorithm for surface reconstruction, IEEE Trans. on Visualization and Computer Graphics, Vol. 5(4), pages 349–359, (1999).
H. Hoppe, T. Derose, T. Duchamp, J. McDonald, and W. Stuetzle, Surface Reconstruction from Unorganized Point Clouds, ACM SIGGRAPH, pages 71–78, (1992).
J. H. Friedman, J. L. Bentley, and R. A. Finkel, An algorithm for finding best matches in logarithmic expected time, ACM Transactions on Mathematical Software, Vol. 3(3), pages 209–226, (1977).
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer
About this chapter
Cite this chapter
Li, X., Han, C.Y., Wee, W.G. (2006). SURFACE RECONSTRUCTION OF 3D OBJECTS. In: Wojciechowski, K., Smolka, B., Palus, H., Kozera, R., Skarbek, W., Noakes, L. (eds) Computer Vision and Graphics. Computational Imaging and Vision, vol 32. Springer, Dordrecht. https://doi.org/10.1007/1-4020-4179-9_92
Download citation
DOI: https://doi.org/10.1007/1-4020-4179-9_92
Publisher Name: Springer, Dordrecht
Print ISBN: 978-1-4020-4178-5
Online ISBN: 978-1-4020-4179-2
eBook Packages: Computer ScienceComputer Science (R0)