Abstract
This paper describes an approach to devising co-authoring practices of digital media in physical environments. The discussion draws from a design case addressing media literacy, and focuses on the problem of devising new forms of authoring practices enabled by interactive features in the environment. The design is approached as a collaborative effort to create new practices and address both formal aspects and the nature of participation. The issues discussed include the design of physical objects, the interactive features, as well as the rules, conventions and procedures imposed or favoured in the design sessions. The aim of this paper is to contribute to an understanding of the design problem in the large, by reviewing and adopting concepts from recent literature.
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Jacucci, C., Pain, H., Lee, J. (2006). Media Co-authoring Practices in Responsive Physical Environments. In: McEwan, T., Gulliksen, J., Benyon, D. (eds) People and Computers XIX — The Bigger Picture. Springer, London. https://doi.org/10.1007/1-84628-249-7_25
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DOI: https://doi.org/10.1007/1-84628-249-7_25
Publisher Name: Springer, London
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