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Towards Explicit Physical Object Referencing

  • Conference paper
  • 2001 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 3538))

Abstract

The main goal of the work presented in this paper is to determine an optimal strategy for virtual characters performing judicious combinations of speech, gesture and motion in order to disambiguate references to objects in the physical environment. The work is located in the research area of mobile computing and deals with the combination of mobile and stationary devices.

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References

  1. Lester, J.C., Towns, S.G., Callaway, C.B., Voerman, J.L., FitzGerald, P.J.: Deictic and emotive communication in animated pedagogical agents. Embodied conversational agents, 123–154 (2000)

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© 2005 Springer-Verlag Berlin Heidelberg

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Kruppa, M. (2005). Towards Explicit Physical Object Referencing. In: Ardissono, L., Brna, P., Mitrovic, A. (eds) User Modeling 2005. UM 2005. Lecture Notes in Computer Science(), vol 3538. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11527886_71

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  • DOI: https://doi.org/10.1007/11527886_71

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-27885-6

  • Online ISBN: 978-3-540-31878-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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