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Representing Real-Life Emotions in Audiovisual Data with Non Basic Emotional Patterns and Context Features

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Book cover Affective Computing and Intelligent Interaction (ACII 2005)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3784))

Abstract

The modeling of realistic emotional behavior is needed for various applications in multimodal human-machine interaction such as emotion detection in a surveillance system or the design of natural Embodied Conversational Agents. Yet, building such models requires appropriate definition of various levels for representing: the emotional context, the emotion itself and observed multimodal behaviors. This paper presents the multi-level emotion and context coding scheme that has been defined following the annotation of fifty one videos of TV interviews. Results of annotation analysis show the complexity and the richness of the real-life data: around 50% of the clips feature mixed emotions with multi-modal conflictual cues. A typology of mixed emotional patterns is proposed showing that cause-effect conflict and masked acted emotions are perceptually difficult to annotate regarding the valence dimension.

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© 2005 Springer-Verlag Berlin Heidelberg

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Devillers, L., Abrilian, S., Martin, JC. (2005). Representing Real-Life Emotions in Audiovisual Data with Non Basic Emotional Patterns and Context Features. In: Tao, J., Tan, T., Picard, R.W. (eds) Affective Computing and Intelligent Interaction. ACII 2005. Lecture Notes in Computer Science, vol 3784. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11573548_67

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  • DOI: https://doi.org/10.1007/11573548_67

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-29621-8

  • Online ISBN: 978-3-540-32273-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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