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Generating Verbal and Nonverbal Utterances for Virtual Characters

  • Conference paper
Book cover Virtual Storytelling. Using Virtual Reality Technologies for Storytelling (ICVS 2005)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3805))

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Abstract

We introduce an approach to multimodal generation of verbal and nonverbal contributions for virtual characters in a multiparty dialogue scenario. This approach addresses issues of turn-taking, is able to synchronize the different modalities in real-time, and supports fixed utterances as well as utterances that are assembled by a full-fledged tree-based text generation algorithm. The system is implemented in a first version as part of the second VirtualHuman demonstrator.

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References

  1. Becker, T.: Natural Language Generation with Fully Specified Templates. In: Wahlster, W. (ed.) SmartKom: Foundations of Multimodal Dialogue Systems. Springer, Heidelberg (2006)

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  2. Engel, R.: SPIN: Language Understanding for Spoken Dialogue Systems Using a Production System Approach. In: Proc. of 7th ICSLP, Denver (2002)

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  3. Kempe, B.: PATE - a Production Rule System based on Activation and Typed Feature Structure Elements, Bachelor Thesis, Saarland University, Saarbrücken (2004)

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  4. Löckelt, M.: Action Planning for Virtual Human Performances. In: Subsol, G. (ed.) ICVS-VirtStory 2005. LNCS, vol. 3805, pp. 53–62. Springer, Heidelberg (2005)

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  5. Pfleger, N.: FADE - An Integrated Approach to Multimodal Fusion and Discourse Processing. To appear in Proceedings of the Doctoral Spotlight Session of ICMI (2005)

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© 2005 Springer-Verlag Berlin Heidelberg

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Kempe, B., Pfleger, N., Löckelt, M. (2005). Generating Verbal and Nonverbal Utterances for Virtual Characters. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_8

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  • DOI: https://doi.org/10.1007/11590361_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30511-8

  • Online ISBN: 978-3-540-32285-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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