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Simulating Two-Dimensional Recognizability by Pushdown and Queue Automata

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Book cover Implementation and Application of Automata (CIAA 2005)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3845))

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Abstract

The aim of this paper is to investigate sequential models to describe two-dimensional languages. The intent is to add more capabilities to 4NFA in order to encompass a wider class of languages. We show that any (tiling) recognizable language can be simulated by a 4NFA with an extra queue whose size is bounded by the minimum of the two dimensions of a picture; and that 2NFA (i.e. automata moving only in two directions) with an analogous queue are sufficient when the alphabet is unary. A special class of recognizable languages can be simulated also by 4-way pushdown automata with a stack of size bounded by the sum of the two dimensions of the picture. Such a class is also characterized by a recursive definition involving the operations of union, intersection and a new diagonal overlapping operation applied to languages recognized by 2NFA.

Work partially supported by MIUR Cofin: Linguaggi Formali e Automi: Metodi, Modelli e Applicazioni.

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Anselmo, M., Madonia, M. (2006). Simulating Two-Dimensional Recognizability by Pushdown and Queue Automata . In: Farré, J., Litovsky, I., Schmitz, S. (eds) Implementation and Application of Automata. CIAA 2005. Lecture Notes in Computer Science, vol 3845. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11605157_4

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  • DOI: https://doi.org/10.1007/11605157_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-31023-5

  • Online ISBN: 978-3-540-33097-4

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