Abstract
This article aims to present a constrained gestural interface which allows to easily experiment spatial geometry for educational purposes. It consists in a bi-manual gestural language specifically designed in order to simplify user’s interaction in geometric constructions. As the inherent complexity of geometry in 3 dimensions is combined with the cognitive difficulty of interacting with virtual environments, we propose to constrain the interaction: hand postures constrain the object type for designation and selection; objects already selected constrain the construction process; the degrees of freedom representation constrain the manipulation of constructed figures; and the deformable ray-casting method constrain the navigation.
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© 2006 Springer-Verlag Berlin Heidelberg
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Fabre, A., Sternberger, L., Schreck, P., Bechmann, D. (2006). Constrained Gesture Interaction in 3D Geometric Constructions. In: Gibet, S., Courty, N., Kamp, JF. (eds) Gesture in Human-Computer Interaction and Simulation. GW 2005. Lecture Notes in Computer Science(), vol 3881. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11678816_36
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DOI: https://doi.org/10.1007/11678816_36
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-32624-3
Online ISBN: 978-3-540-32625-0
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