Abstract
This paper describes the design of a distributed architecture to support an interactive, interoperable, and collaborative forest fire fighting simulation using High Level Architecture (HLA). Based on the Run-time Infrastructure (RTI) services which are specified in HLA and C++ application programming interface (API) of the RTI, The distributed virtual fire fighting environment provides a practical foundation to enhance interactivity, interoperability for distributed simulation.. Users can build new federation application by the way of the goal system reorganization. The key techniques, such as FOM/SOM design, system structure, running mechanism of simulation system are discussed.
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© 2006 Springer-Verlag Berlin Heidelberg
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Chen, C., Tang, L., Feng, X., Lin, K. (2006). A Distributed Forest Fire Fighting Simulation System Based on HLA. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_140
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DOI: https://doi.org/10.1007/11736639_140
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-33423-1
Online ISBN: 978-3-540-33424-8
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