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Music Driven Real-Time 3D Concert Simulation

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4105))

Abstract

Music visualization has always attracted interest from people and it became more popular in the recent years after PCs and MP3 songs emerged as an alternative to existing audio systems. Most of the PC-based music visualization tools employ visual effects such as bars, waves and particle animations. In this work we define a new music visualization scheme that aims to create life-like interactive virtual environment which simulates concert arena by combining different research areas such as crowd animation, facial animation, character modeling and audio analysis.

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© 2006 Springer-Verlag Berlin Heidelberg

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Yılmaz, E., Çetin, Y.Y., Erdem, Ç.E., Erdem, T., Özkan, M. (2006). Music Driven Real-Time 3D Concert Simulation. In: Gunsel, B., Jain, A.K., Tekalp, A.M., Sankur, B. (eds) Multimedia Content Representation, Classification and Security. MRCS 2006. Lecture Notes in Computer Science, vol 4105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11848035_51

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  • DOI: https://doi.org/10.1007/11848035_51

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-39392-4

  • Online ISBN: 978-3-540-39393-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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