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Leaving a Message with the PaPeRo Robot: The Effect of Interaction Experience with Real or Virtual PaPeRo on Impression Evaluation

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Entertainment Computing - ICEC 2006 (ICEC 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4161))

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Abstract

This paper describes a simple psychological experiment to investigate the effects of two aspects of user interactions with message taking artifacts. The first is the effect of the artifacts’ physical appearance, and the other is prior interaction experience. We examined the effect of these two factors on the ability of users to feel comfortable and natural when interacting with the artifacts. Experimental results revealed that prior interaction experience was a much more important factor than the artifacts’ appearance in determining whether participants could leave verbal messages smoothly.

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References

  1. Breazeal, C.: Towards sociable robots. Robotics and Autonomous Systems 42(3-4), 167–175 (2003)

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  2. Harada, T.E.: Effects of agency and social contexts faced to verbal interface system. In: Proceedings of the 19th Japanese Cognitive Science Society Annual Meeting (in Japanese), pp. 14–15 (2002)

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  3. NEC PaPeRo personal Robot (2001), http://www.incx.nec.co.jp/robot/

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© 2006 IFIP International Federation for Information Processing

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Komatsu, T., Iwaoka, T., Nambu, M. (2006). Leaving a Message with the PaPeRo Robot: The Effect of Interaction Experience with Real or Virtual PaPeRo on Impression Evaluation. In: Harper, R., Rauterberg, M., Combetto, M. (eds) Entertainment Computing - ICEC 2006. ICEC 2006. Lecture Notes in Computer Science, vol 4161. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11872320_5

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  • DOI: https://doi.org/10.1007/11872320_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-45259-1

  • Online ISBN: 978-3-540-45261-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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