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The L2C Project: Learning to Collaborate Through Advanced SmallWorld Simulations

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4227))

Abstract

L2C - Learning to Collaborate – is an ongoing research project addressing the design of effective immersive simulation-based learning experiences supporting the development of collaboration competencies both at the individual and organisational level. The key characteristic of such advanced learning tools consists in the integration of psychological, motivational, cognitive, organizational, cultural and technological factors affecting the success of collaboration into the modeling of a set of virtual characters with whom learners can interact dynamically within a challenging and realistic collaboration scenario (SmallWorld Simulations). This paper provides an overview of the project, the conceptual basis, key design principles and expected pedagogical impact of this new type of immersive simulation-based learning experiences.

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© 2006 Springer-Verlag Berlin Heidelberg

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Angehrn, A.A., Nabeth, T. (2006). The L2C Project: Learning to Collaborate Through Advanced SmallWorld Simulations. In: Nejdl, W., Tochtermann, K. (eds) Innovative Approaches for Learning and Knowledge Sharing. EC-TEL 2006. Lecture Notes in Computer Science, vol 4227. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11876663_35

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  • DOI: https://doi.org/10.1007/11876663_35

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-45777-0

  • Online ISBN: 978-3-540-46234-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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