Abstract
Japan’s oldest Noh stage has been restored using CG. The painting of pine trees on a wall, which is severely damaged by the weather, has been restored and painted based on several historical and aesthetical investigations. The painting was texture-mapped onto the CG model giving the atmosphere of the stage when it was originally built. By using the CG Noh stage and motion capture data of a Noh play performed by a professional player, several kinds of edutaiment contents have been produced. Not only an ordinary character animation of a Noh play on the restored stage, but also walk-through animation of a scene which might be observed by the player during a play was created, which might be useful for introductory enlightenment.
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© 2006 Springer-Verlag Berlin Heidelberg
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Furukawa, K., Woong, C., Hachimura, K., Araki, K. (2006). CG Restoration of a Historical Noh Stage and Its Use for Edutainment. In: Zha, H., Pan, Z., Thwaites, H., Addison, A.C., Forte, M. (eds) Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11890881_39
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DOI: https://doi.org/10.1007/11890881_39
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-46304-7
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