Skip to main content

A Geometry-Driven Hierarchical Compression Technique for Triangle Meshes

  • Conference paper
Advances in Image and Video Technology (PSIVT 2006)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4319))

Included in the following conference series:

  • 896 Accesses

Abstract

A geometry-driven hierarchical compression technique for triangle meshes is proposed such that the compressed 3D models can be efficiently transmitted in a multi-resolution manner. In 3D progressive compression, we usually simplify the finest 3D model to the coarsest mesh vertex by vertex and thus the original model can be reconstructed from the coarsest mesh by operating vertex-split operations in the inversed vertex simplification order. In general, the cost for the vertex-split operations will be increased as the mesh grows. In this paper, we propose a hierarchical compression scheme to keep the cost of the vertex-split operations being independent to the size of the mesh. In addition, we propose a geometry-driven technique, which predicts the connectivity relationship of vertices based on their geometry coordinates, to compress the connectivity information efficiently. The experimental results show the efficiency of our scheme.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bajaj, C.L., Pascucci, V., Zhuang, G.: Progressive Compression and Transmission of Arbitrary Triangular Meshes. In: Proc. Visualization, pp. 307–316 (1999)

    Google Scholar 

  2. Choi, J.S., Kim, Y.H., Lee, H.J., Park, I.S., Lee, M.H., Ahn, C.: Geometry Compression of 3-D Mesh Models using Predictive Two-Stage Quantization. IEEE Circuits and Systems for Video Technology 10(2), 312–322 (2000)

    Article  Google Scholar 

  3. Cleary, J.G., Neal, R.M., Witten, I.H.: Arithmetic Coding for Data Compression. ACM Comm. 30(6), 520–540 (1987)

    Article  Google Scholar 

  4. Cohen-Or, D., Levin, D., Remez, O.: Progressive Compression of Arbitrary Triangular Meshes. In: Proc. Visualization, pp. 62–72 (1999)

    Google Scholar 

  5. Deering, M.: Geometry Compression. In: Proc. SIGGRAPH, pp. 13–20 (1995)

    Google Scholar 

  6. Heckbert, P.S., Garland, M.: Survey of Polygonal Surface Simplification Algorithms. In: Proc. SIGGRAPH Course Notes 25 (1997)

    Google Scholar 

  7. Hoppe, H.: Progressive Meshes. In: Proc. SIGGRAPH, pp. 99–108 (1996)

    Google Scholar 

  8. Hoppe, H.: Efficient Implementation of Progressive Meshes. Technical Report MSR-TR-98-02. Microsoft Research (1998)

    Google Scholar 

  9. Li, J., Kuo, C.C.: Progressive Coding of 3D Graphics Models. Proc. IEEE 96(6), 1052–1063 (1998)

    Google Scholar 

  10. Pajarola, R., Rossignac, J.: Compressed Progressive Meshes. IEEE Visualization and Computer Graphics 6(1), 79–93 (2000)

    Article  Google Scholar 

  11. Peng, J., Kim, C.-S., Kuo, C.-C.J.: Technologies for 3D Mesh Compression: A Survey. J. Vis. Commun. Image R.16, 688–733 (2005)

    Article  Google Scholar 

  12. Rossignac, J.: Edgebreaker: Compressing the Incidence Graph of Triangle Meshes. IEEE Visualization and Computer Graphics 5(1), 47–61 (1999)

    Article  Google Scholar 

  13. Soucy, M., Laurendeau, D.: Multiresolution Surface Modeling Based on Hierarchical Triangulation. Computer Vision and Image Understanding 63, 1–14 (1996)

    Article  Google Scholar 

  14. Taubin, G., Rossignac, J.: Geometric Compression Through Topological Surgery. ACM Graphics 17(2), 84–115 (1998)

    Article  Google Scholar 

  15. Touma, C., Gotsman, C.: Triangle Mesh Compression. In: Proc. Graphics Interface, pp. 26–34 (1998)

    Google Scholar 

  16. Valette, S., Prost, R.: A Wavelet-Based Progressive Compression Scheme for Triangle Meshes: Wavemesh. IEEE Visualization and Computer Graphics 10(2), 123–129 (2004)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Chou, CM., Tseng, DC. (2006). A Geometry-Driven Hierarchical Compression Technique for Triangle Meshes. In: Chang, LW., Lie, WN. (eds) Advances in Image and Video Technology. PSIVT 2006. Lecture Notes in Computer Science, vol 4319. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11949534_92

Download citation

  • DOI: https://doi.org/10.1007/11949534_92

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-68297-4

  • Online ISBN: 978-3-540-68298-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics