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Accelerating Interactive Evolutionary Computation Convergence Pace by Using Over-sampling Strategy

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Soft Computing as Transdisciplinary Science and Technology

Part of the book series: Advances in Soft Computing ((AINSC,volume 29))

Abstract

Traditional evolutionary computations use random sampling strategy to gene rate their first generation resulting in very few (if any) good solutions found in the first generation. Over-sampling is a strategy of the deliberate selection of individuals of a rare type in order to obtain reasonably precise estimates of the properties of this type. We believe that the use of over-sampling in generating the first generation of IEC would result in better performance. We proposed two types of over-sampling process in IEC (OIEC_1 and OIEC_2), and used mineral water bottle design as a research case to verify the proposed models’ performance. The initial results shown that both proposed models performed better than traditional IEC.

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© 2005 Springer-Verlag Berlin Heidelberg

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Hung, MH., Hsu, FC. (2005). Accelerating Interactive Evolutionary Computation Convergence Pace by Using Over-sampling Strategy. In: Abraham, A., Dote, Y., Furuhashi, T., Köppen, M., Ohuchi, A., Ohsawa, Y. (eds) Soft Computing as Transdisciplinary Science and Technology. Advances in Soft Computing, vol 29. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-32391-0_71

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  • DOI: https://doi.org/10.1007/3-540-32391-0_71

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-25055-5

  • Online ISBN: 978-3-540-32391-4

  • eBook Packages: EngineeringEngineering (R0)

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