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A Game-Theoretic Memory Mechanism for Coevolution

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Book cover Genetic and Evolutionary Computation — GECCO 2003 (GECCO 2003)

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Abstract

One problem associated with coevolutionary algorithms is that of forgetting, where one or more previously acquired traits are lost only to be needed later. We introduce a new coevolutionary memory mechanism to help prevent forgetting that is built upon game-theoretic principles, specifically Nash equilibrium. This “Nash memory” mechanism has the following properties: 1) It accumulates a collection of salient traits discovered by search, and represents this collection as a mixed strategy. 2) This mixed strategy monotonically approaches the quality of a Nash equilibrium strategy as search progresses, thus acting as a “ratchet” mechanism. 3) The memory naturally embodies the result (solution) obtained by the coevolutionary process. 4) The memory appropriately handles intransitive cycles (subject to resource limitations). We demonstrate our Nash memory using Watson and Pollack’s intransitive numbers game, and compare its performance to the conventional “Hall of Fame” memory and the more recently proposed Dominance Tournament.

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Ficici, S.G., Pollack, J.B. (2003). A Game-Theoretic Memory Mechanism for Coevolution. In: Cantú-Paz, E., et al. Genetic and Evolutionary Computation — GECCO 2003. GECCO 2003. Lecture Notes in Computer Science, vol 2723. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45105-6_35

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  • DOI: https://doi.org/10.1007/3-540-45105-6_35

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  • Print ISBN: 978-3-540-40602-0

  • Online ISBN: 978-3-540-45105-1

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