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Ensuring Object Survival in a Desert

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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1543))

Abstract

During the process of developing software the architecture and its underlying objects are victims of small things like technically ‘impure’ objects1 or (implementation and other) concessions that undermine the maintainability and extensibility by introducing a series of context-dependent decisions.

By “technically ‘impure’ objects” we mean objects that when exposed to all of the paradigm’s implications show some kind of problem. But these problems are usually not considered an issue due to other practical issues.

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References

  1. “Metaphysics”-Arisoteles

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  2. “Design Patterns: Elements of Reusable Object-Oriented Software”-Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides. Addison-Wesley, 1995.

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  3. “Designing Object-Oriented Software”-Rebecca Wirffs-Brock, Brian Wilkerson, Lauren Wiener. Prentice Hall, 1990.

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© 1998 Springer-Verlag Berlin Heidelberg

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Alvarez, X., Dombiak, G., Zak, F., Prieto, M. (1998). Ensuring Object Survival in a Desert. In: Demeyer, S., Bosch, J. (eds) Object-Oriented Technology: ECOOP’98 Workshop Reader. ECOOP 1998. Lecture Notes in Computer Science, vol 1543. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-49255-0_15

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  • DOI: https://doi.org/10.1007/3-540-49255-0_15

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-65460-5

  • Online ISBN: 978-3-540-49255-9

  • eBook Packages: Springer Book Archive

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