Skip to main content

The stratification system a design environment for random access video

  • Conference paper
  • First Online:

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 712))

Abstract

Content of a movie is produced in two different types of design environments. The first is the design environment of shooting where a camera is used to capture what is happening at a particular place and time. The second is the design environment of editing where the rushes are interpreted relative to a movie maker's intent. Annotation of the video stream allows the movie maker to make decisions based on specific content of video and in the best case enables a machine to help in that process.

Stratification is a context-based layered annotation method which treats descriptions of video content as objects. Stratification offers an graphical representation of the content of a video stream and enables movie makers to quickly query and view descriptions for any chunk of video. Stratification supports the development of complementary or even contradictory descriptions which result when different researchers access video source material which is made available on a common workstation or over a network.

The Stratification System was implemented on a DECstation 5000 UNIX workstation in Motif. The system was developed under the direction of Glorianna Davenport at the Interactive Cinema Group of the MIT Media Laboratory with partial support from British Telecommunications, Pioneer Corporation, and Asahi Broadcasting.

This is a preview of subscription content, log in via an institution.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Aguierre Smith (1992) If You Could See What I Mean... Descriptions of Video in an Anthropologist's Video Notebook. SM Thesis, Media Arts and Sciences, MIT, September 1992.

    Google Scholar 

  • Davenport, G. (August 19, 1987). New Orleans in Transition, 1983–1986: The Interactive Delivery of a Cinematic Case Study. The International Congress for Design Planning and Theory. Boston: Park Plaza Hotel

    Google Scholar 

  • Davenport, G.,Aguierre Smith, T., & Pincever, N. (1991). Cinematic Primitives for Multimedia: Toward a more profound intersection of cinematic knowledge and computer science representation. IEEE Computer Graphics and Applications(July).

    Google Scholar 

  • Goldman Segall, R. (1990). Learning Constellations: A Multimedia Ethnographic Research Envirnment Using Video Technology for Exploring Children's Thinking. Ph.D, Media Arts and Sciences, MIT, August 1990.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

P. Venkat Rangan

Rights and permissions

Reprints and permissions

Copyright information

© 1993 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Smith, T.G.A., Davenport, G. (1993). The stratification system a design environment for random access video. In: Venkat Rangan, P. (eds) Network and Operating System Support for Digital Audio and Video. NOSSDAV 1992. Lecture Notes in Computer Science, vol 712. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-57183-3_22

Download citation

  • DOI: https://doi.org/10.1007/3-540-57183-3_22

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-57183-4

  • Online ISBN: 978-3-540-47933-8

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics