Abstract
In this paper the idea of defining graphical models or pictures by specifying their logical structures (graphs) and the possible ways of realization of such structures (realization schemes) is presented. The fact that the structure of the object is independent of its realization may be useful in the process of designing.
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© 1994 Springer-Verlag Berlin Heidelberg
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Grabska, E. (1994). Graphs and designing. In: Schneider, H.J., Ehrig, H. (eds) Graph Transformations in Computer Science. Lecture Notes in Computer Science, vol 776. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-57787-4_12
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DOI: https://doi.org/10.1007/3-540-57787-4_12
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