Abstract
Fitts' law is described and discussed as an example of use of theory in human-computer interaction design. The dichotomy between academic theory and applied theory is rejected and replaced by a radical pragmatic notion of theories as design artefacts. Different roles of theory in design are discussed.
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© 1994 Springer-Verlag Berlin Heidelberg
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Bertelsen, O. (1994). Fitts' law as a design artefact: A paradigm case of theory in software design. In: Blumenthal, B., Gornostaev, J., Unger, C. (eds) Human-Computer Interaction. EWHCI 1994. Lecture Notes in Computer Science, vol 876. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-58648-2_22
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DOI: https://doi.org/10.1007/3-540-58648-2_22
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