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The development of a virtual world for learning newtonian mechanics

  • 3 New Technologies for Virtual Reality
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Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1077))

Abstract

We are collaboratively designing “ScienceSpace,” a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perception to enhance science education. This paper describes the creation and formative evaluation of NewtonWorld, a virtual environment for investigating the kinematics and dynamics of one-dimensional motion. Through this research, we are developing design heuristics, assessment methodologies, and insights about multisensory learning generalizable to a wide range of educational environments. We are also gaining an understanding the strengths and weaknesses of virtual reality as a vehicle for learning.

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Peter Brusilovsky Piet Kommers Norbert Streitz

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© 1996 Springer-Verlag Berlin Heidelberg

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Dede, C.J., Salzman, M., Loftin, R.B. (1996). The development of a virtual world for learning newtonian mechanics. In: Brusilovsky, P., Kommers, P., Streitz, N. (eds) Multimedia, Hypermedia, and Virtual Reality Models, Systems, and Applications. MHVR 1996. Lecture Notes in Computer Science, vol 1077. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-61282-3_10

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  • DOI: https://doi.org/10.1007/3-540-61282-3_10

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-61282-7

  • Online ISBN: 978-3-540-68432-9

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