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On the complexity of computational problems associated with simple stochastic games

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Book cover Computing and Combinatorics (COCOON 1996)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1090))

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Abstract

We investigate simple stochastic games (SSGs): a kind of two-person games under uncertainty, the original model of which was introduced in [L.S. Shapley, Proc. Nat. Acad. Sci. U.S.A. 39 (1953) 1095–1100]. We consider the computational complexity of

  1. 1.

    deciding whether a given SSG is stopping (discounted) or not,

  2. 2.

    counting the number of all the optimal strategies of SSGs,

  3. 3.

    finding an optimal strategy against the player who takes random strategies.

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Jin-Yi Cai Chak Kuen Wong

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Yanbe, A., Sakurai, K. (1996). On the complexity of computational problems associated with simple stochastic games. In: Cai, JY., Wong, C.K. (eds) Computing and Combinatorics. COCOON 1996. Lecture Notes in Computer Science, vol 1090. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-61332-3_165

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  • DOI: https://doi.org/10.1007/3-540-61332-3_165

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