Abstract
The aim of this research project is to utilise VR models in urban planning in order to provide easy-to-use visualisation tools that will allow non-experts to understand the implications of proposed changes to their city. In this paper, the navigation problems identified whilst working on large VR city models are discussed and a “fly” based navigation mode is proposed and evaluated.
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© 1998 Springer-Verlag Berlin Heidelberg
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Bourdakis, V. (1998). Navigation in Large VR Urban Models. In: Heudin, JC. (eds) Virtual Worlds. VW 1998. Lecture Notes in Computer Science(), vol 1434. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-68686-X_33
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DOI: https://doi.org/10.1007/3-540-68686-X_33
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