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Design Patterns vs. Language Design

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Object-Oriented Technologys (ECOOP 1997)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1357))

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Abstract

This report investigates the relationships between design patterns and programming languages. A comparison is carried out between the usual track of programming languages development and the discovery of patterns. We argue that there are fundamental differences between the two. We offer a taxonomy of patterns based on how far they are from becoming actual language features. An observation is made that many patterns are in essence a set of rules governing the relations between two objects in run time. An initial multi-dimensional classification of such relationships is proposed.

The full version of this paper is available as Technical Report LPCR9703, Computer Science Dept., Technion-Israel Institute of Technology.

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References

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  4. B. Woolf. The null object pattern. In PLoP’ 96, Robert Allerton Park and Conference Center, University of Illinois at Urbana-Champaign, Monticello, Illinois, Sept. 3–6 1996. PLoP’ 96, Washington University, Technical Report WUCS-97-07. Group 5: Design Patterns.

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© 1998 Springer-Verlag Berlin Heidelberg

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Gil, J., Lorenz, D.H. (1998). Design Patterns vs. Language Design. In: Bosch, J., Mitchell, S. (eds) Object-Oriented Technologys. ECOOP 1997. Lecture Notes in Computer Science, vol 1357. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-69687-3_21

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  • DOI: https://doi.org/10.1007/3-540-69687-3_21

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-64039-4

  • Online ISBN: 978-3-540-69687-2

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