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Hypercube-Based Multi-view Video Coding

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Synonyms

3D Video Compression

Definition

The article describes multi-view video coding based on a hypercube configuration. This configuration provides minimal dependencies among the views and at the same time allows exploitation of the redundancies efficiently. The method uses a very compact notation to identify the views and dependencies thus resulting in the transmission of fewer bits to the receiver.

Introduction

Video coding technologies have matured sufficiently to make possible new generation of video applications. Multi-view video coding (MVC) has begun receiving significant attention in the industry. The goal of MVC is to allow coding of multiple camera view such that the user has the freedom of choosing the view point. The biggest challenge here is in developing compression technologies that can exploit the redundancies in the multiple views to achieve high compression ratio. The compression algorithm has to support fast decompression and playoff the selected views at the...

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References

  1. ISO/IEC JTC1/SC29/WG11, “Survey of Algorithms used for Multi-view Video Coding (MVC),” MPEG Document MPEG2005/N6909, January 2005.

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  2. T. Matsuyama, “Exploitation of 3D Video Technologies,” Proceedings of ICKS 2004, pp. 7–14.

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  3. A. Smolic, K. Mueller, P. Merkle, T. Rein, M. Kautzner, P. Eisert, and T. Wiegand, “Representation, Coding, and Rendering of 3D Video Objects with MPEG-4 and H.264/AVC,” 2004, pp. 379–382.

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© 2008 Springer-Verlag

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Kalva, H., Furht, B. (2008). Hypercube-Based Multi-view Video Coding. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-78414-4_26

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