Skip to main content

RealPlaces, 3D Interfaces for Office Applications

  • Conference paper
Tools for Working with Guidelines
  • 172 Accesses

Abstract

The RealPlaces design guidelines describe a three-dimensional environment. A RealPlaces environment might be used to replace the now-conventional two-dimensional shell. This paper presents a framework structuring these guidelines, and for user-interface guidelines in general. It also describes some of the guidelines, how they were devised and how they help the user.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Ease of Use Web site. International Business Machines, Yorktown Heights (2000). Accessible at http://www.ibm.com/easy/easy

  2. Object-Oriented Interface Design: IBM Common User Access Guidelines. Document SC34-4399. International Business Machines (1991)

    Google Scholar 

  3. Tetzlaff, L., Schwartz, D.R.: The Use of Guidelines in Interface Design. In Proc. of ACM Conference on Human Factors in Computing Systems CHI’91 (New Orleans, 27 April-2 May 1991). ACM Press, New York (1991) 329-333

    Google Scholar 

  4. Human Interface Guidelines: The Apple Desktop Interface. Apple Computer, Inc. Addison-Wesley, Cupertino (1995).

    Google Scholar 

  5. Windows Interface: An Application Design Guide, Microsoft Press, Redmond, 1992.

    Google Scholar 

  6. OSF/MotifrM Style Guide, Revision 1.2. Open Software Foundation. Prentice-Hall, Englewood Cliffs (1992)

    Google Scholar 

  7. SmartMarkers at IBM Ease of Use. Accessible at www.ibm.com/easy & IBM Visual Age for Java. Accessible at http://www7.software.ibm.com/vad.nsf

    Google Scholar 

  8. Kadrey, R., Miller, R., Rusch, K.K.: From Myst to Riven: The Creations & Inspirations. Hyperion (November 1997). Myst athttp://sirrus.cyan.com/Online/Myst/MystHome/Online/Myst/MystHome

  9. Doom Accessible at http://www.idsoftware.com/archives/index.html

  10. Henderson, A., Card, S.: Rooms: The Use of Multiple Virtual Workspaces to Reduce Space Contention in a Window-Based Graphical User Interface. ACM Transactions on Graphics, Vol.5, No. 3 (1986) 211-243

    Google Scholar 

  11. Cotter, S., Potel, M.: Inside Taligent Technology. Inside Taligent Series (1999)

    Article  Google Scholar 

  12. David Liddell, Metaphor.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2001 Springer-Verlag London

About this paper

Cite this paper

Roberts, D. (2001). RealPlaces, 3D Interfaces for Office Applications. In: Vanderdonckt, J., Farenc, C. (eds) Tools for Working with Guidelines. Springer, London. https://doi.org/10.1007/978-1-4471-0279-3_1

Download citation

  • DOI: https://doi.org/10.1007/978-1-4471-0279-3_1

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-85233-355-3

  • Online ISBN: 978-1-4471-0279-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics