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Mechanism Design

Encyclopedia of Systems and Control
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Abstract

Mechanism design is concerned with the design of strategic environments to achieve desired outcomes at equilibria of the resulting game. We briefly overview central ideas in mechanism design. We survey both objectives the mechanism designer may seek to achieve, as well as equilibrium concepts the designer may use to model agents. We conclude by discussing a seminal example of mechanism design at work: the Vickrey-Clarke-Groves (VCG) mechanisms.

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Correspondence to Ramesh Johari .

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© 2013 Springer-Verlag London

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Johari, R. (2013). Mechanism Design. In: Baillieul, J., Samad, T. (eds) Encyclopedia of Systems and Control. Springer, London. https://doi.org/10.1007/978-1-4471-5102-9_38-1

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  • DOI: https://doi.org/10.1007/978-1-4471-5102-9_38-1

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  • Publisher Name: Springer, London

  • Online ISBN: 978-1-4471-5102-9

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Chapter history

  1. Latest

    Mechanism Design
    Published:
    10 September 2019

    DOI: https://doi.org/10.1007/978-1-4471-5102-9_38-2

  2. Original

    Mechanism Design
    Published:
    28 February 2014

    DOI: https://doi.org/10.1007/978-1-4471-5102-9_38-1