Synonyms
Glossary
- 24/7:
-
Referring to 24 h a day, 7 days a week, especially in reference to Internet connection and communication
- Dunbar’s number:
-
A suggested cognitive limit to the number of people with whom one can maintain stable social relationships
- Hyperconnectivity:
-
The phenomenon of society being always connected through networks, readily accessible, interactive, and information rich
- Social learning:
-
Learning incorporating social media, gaming, real-time feedback, and simulations
Definition
Human behavior describes the ways in which humans act and interact, and it is influenced by several factors including genetic makeup and sociocultural factors or the interaction of these. The influence of technology, and especially social media, on human life has brought about tremendous changes in human behavior; these changes cut across several areas of human interaction, affecting the way people communicate, work, learn,...
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Alejandro J (2010) Journalism in the age of social media. Reuters institute fellowship paper, University of Oxford, 2009–2010
Apicella CL, Marlowe FW, Fowler JH, Christakis NA (2012) Social networks and cooperation in hunter-gatherers. Nature 481(7382):497–501. https://doi.org/10.1038/nature10736
Baek YM, Bae Y, Jang H (2013) Social and parasocial relationships on social network sites and their differential relationships with users’ psychological well-being. Cyberpsychol Behav Soc Netw 16(7):512–517. https://doi.org/10.1089/cyber.2012.0510
Braswell H, Kushner HI (2012) Suicide, social integration, and masculinity in the U.S. military. Soc Sci Med 74(4):530–536. https://doi.org/10.1016/j.socscimed.2010.07.031
Bruhn J (2009) The group effect, p 171. https://doi.org/10.1007/978-1-4419-0364-8
Cain J, Policastri A (2011) Using Facebook as an informal learning environment. Am J Pharm Educ 75(10):207. https://doi.org/10.5688/ajpe7510207
Charsky D (2010) From edutainment to serious games: a change in the use of game characteristics. Games Cult 5(2):177–198. https://doi.org/10.1177/1555412009354727
CNN Library (2017) 2016 Presidential Campaign Hacking Fast Facts. CNN, 9 Jan 2017
Creative Displays (2015) History of Communication from Cave Drawings to the Web. In: Creat. Displays Now. http://www.creativedisplaysnow.com/articles/history-of-communication-from-cave-drawings-to-the-web/
Dabbagh N, Kitsantas A (2012) Personal learning environments, social media, and self-regulated learning: a natural formula for connecting formal and informal learning. Internet High Educ 15(1):3–8
Del Bosque D (2013) Will you be my friend? Social networking in the workplace. New Libr World 114(9/10):428–442. https://doi.org/10.1108/NLW-04-2013-0033
Deri C (2005) Social networks and health service utilization. J Health Econ 24(6):1076–1107
Dunbar RIM (2009) The social brain hypothesis and its implications for social evolution. Ann Hum Biol 36(5):562–572. https://doi.org/10.1080/03014460902960289
Facebook (2016) Game on: you can now play games on messenger. Retrieved from http://newsroom.fb.com/news/2016/11/game-on-you-can-now-play-games-on-messenger/
Farmer A, Holt C, Cook M (2009) Social networking sites: a novel portal for communication. Postgrad Med J 85(1007):455–459
Fox J, Warber KM (2014) Social networking sites in romantic relationships: attachment, uncertainty, and partner surveillance on facebook. Cyberpsychol Behav Soc Netw 17(1):3–7. https://doi.org/10.1089/cyber.2012.0667
Gray JR, Thompson PM (2004) Neurobiology of intelligence: Science and ethics. Nat Rev Neurosci 5:471–482
Hamali S El, Mahdaoui L (2015) Towards a reeingeniering of business process management lifecycle by the use of social networks. In: Research Challenges in Information Science (RCIS), 2015 IEEE 9th International Conference on. IEEE, pp 526–527
Hanna R, Rohm A, Crittenden V (2011) We’re all connected: The power of the social media ecosystem. Bus Horiz 54(3):265–273
Holzner S (2008) Facebook marketing: leverage social media to grow your business. Pearson Education, Indiana
Ikeda A, Kawachi I (2010) Social networks and health. In: Handbook of behavioral medicine SE - 18. Springer, New York, pp 237–261
Interpol (2016) Cybercrime. Retrieved 9 Dec 2016, from https://www.interpol.int/Crime-areas/Cybercrime/Cybercrime
ITU News (2010) The rise of social networking. http://www.itu.int/net/itunews/issues/2010/06/35.aspx
Jackson M (2010) An overview of social networks and economic applications. In: Benhabib J, Bisin A, Jackson MO (eds) Handb Soc Econ 1:511–585
Judd T, Kennedy G (2011) Measurement and evidence of computer-based task switching and multitasking by “Net Generation” students. Comput Educ 56:625–631
Kim J (2012) The institutionalization of YouTube: from user-generated content to professionally generated content. Media Cult Soc 34(1):53–67
Konert J, Gerwien N, Göbel S, Steinmetz R (2013) Bringing game achievements and community achievements together. In: European Conference on Games Based Learning. p 319
Labus A, Despotović-Zrakić M, Radenković B, Bogdanović Z, Radenković M (2015) Enhancing formal e-learning with edutainment on social networks. J Comput Assist Learn 31(6):592–605
Lanzi D (2011) Capabilities and social cohesion. Camb J Econ 35(6):1087–1101. https://doi.org/10.1093/cje/ber015
Larsen CA (2014) Social cohesion: definition, measurement and developments. Centre for Comparative Welfare Studies, Aalborg University, Aalborg
Lee J (2013) 3 awesome social networks just for gamers. Retrieved from http://www.makeuseof.com/tag/3-awesome-social-networks-just-for-gamers/
Lefebvre L, Blackburn K, Brody N (2014) Navigating romantic relationships on Facebook: extending the relationship dissolution model to social networking environments. J Soc Pers Relat 32(1):78–98. https://doi.org/10.1177/0265407514524848
Lipton E, Sanger DE, Shane S (2016) The perfect weapon: how Russian cyberpower invaded the U.S. New York Times, 13 Dec 2016
Magiani R (2014) Social Media and Its Effect on Communication. Solari Commun 9330
Mangold W, Faulds D (2009) Social media: the new hybrid element of the promotion mix. Bus Horiz 52(4):357–365
Mckenna KYA, Green AS, Gleason MEJ (2002) Relationship formation on the Internet: what’s the big attraction? J Soc Issues 58(1):9–31
Mitzevick N (2015) How social media is shaping arts. InDaily, Aug 2015
Neti S (2011) Social media and its role in marketing. Int J Enterp Computing and Bus Syst 1(2):1–5
Newcomer E (2015) Uber raises funding at $62.5 billion valuation. Bloomberg. http://www.Bloomberg.com/news/articles/2015-12-03/uber-Raises-Funding-at-62-5-Valuation. Published 3 Dec 2015
Ottoni R, Pesce JP, Las Casas DB, et al (2013) Ladies First: Analyzing Gender Roles and Behaviors in Pinterest. In: Proceedings of the Seventh International AAAI Conference on Weblogs and Social Media (ICWSM-13). pp 457–465
Qualman E (2012) Socialnomics: how social media transforms the way we live and do business. Book. https://doi.org/10.1093/carcin/bgt363
Radicati S, Yamasaki T (2012) Social media market, 2012–2016. In: The Radicati Group, Inc., technology report
Rapeepisarn K, Wong KW, Fung CC, Depickere A (2006) Similarities and differences between learn through play and edutainment. In: Proceedings of the 3rd Australasian conference on interactive entertainment, pp 28–32
Redecker C, Ala-Mutka K, Punie Y (2010). Learning 2.0 – the impact of social media on learning in Europe. In: Policy brief. JRC scientific and technical report. EUR JRC56958
Rock A, Barrington C, Abdoulayi S, Tsoka M (2016) Social networks, social participation, and health among youth living in extreme poverty in rural Malawi. Soc Sci Med 170(55–62)
Shah S (2016) Twitter Gaming is the social network’s new hub for games, gamers, eSports. Digital Trends, 14 Jan 2016
Smith K, Christakis N (2008) Social networks and health. Annu Rev Sociol 34:405–429
Tang JH, Chen MC, Yang CY, Chung TY, Lee YA (2016) Personality traits, interpersonal relationships, online social support, and Facebook addiction. Telematics Inform 33(1):102–108. https://doi.org/10.1016/j.tele.2015.06.003
Thomson K, Purcell K, Rainie L (2013) Overall impact of technology on the arts. http://www.pewinternet.org/2013/01/04/section-6-overall-impact-of-technology-on-the-arts/. Retrieved 9 Dec 2016
Transparencymarketresearch.com (2016) Global chatbot market: large enterprises inclined toward prospect of chatbot-enabled business process automation, finds TMR
Valente T (2012) Social networks and health: models, methods, and applications. Healthc Inform Res 18(4):287–289
Veen W, Vrakking B (2006) Homo Zappiens: Reshaping learning in the digital age. Continuum International Publishing Group Ltd, London
Recommended Reading
Neustaedter C, Harrison S, Sellen A (2013) Connecting families: an introduction. Springer, London. https://doi.org/10.1007/978-1-4471-4192-1_1
Sparrow B, Liu J, Wegner DM (2011) Google effects on memory: cognitive consequences of having information at our fingertips. Science 333(6043):776. Interact with the social networks
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Section Editor information
Rights and permissions
Copyright information
© 2018 Springer Science+Business Media LLC, part of Springer Nature
About this entry
Cite this entry
Cheok, A.D., Edwards, B.I., Muniru, I.O. (2018). Human Behavior and Social Networks. In: Alhajj, R., Rokne, J. (eds) Encyclopedia of Social Network Analysis and Mining. Springer, New York, NY. https://doi.org/10.1007/978-1-4939-7131-2_235
Download citation
DOI: https://doi.org/10.1007/978-1-4939-7131-2_235
Published:
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4939-7130-5
Online ISBN: 978-1-4939-7131-2
eBook Packages: Computer ScienceReference Module Computer Science and Engineering