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Interactive TV Narrativity

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Abstract

Looking back over the past 25 years, the impressive developments in information and communication technologies generated a booming popularity of the new forms of media consumption that allow for interactivity and mobility, such as Web information and entertainment and games. This was and still is particularly evident within the younger generation, who are the most avid adopters of both new technologies and new forms of media consumption (Schadler 2006; KPMG 2007). When asked, in 2006, which device they could not live without, 37% mentioned their PC, 26% their mobile phone, whereas only 17% mentioned their TVs (Schadler 2006); and all these were before the launch of products such as the iPhone, which offer increasing flexibility and mobility of the media experiences.

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Notes

  1. 1.

    The exception of sending content via teletext that is synchronized with and overlaid on the main visual narration may be regarded as representing a simpler case of multistream delivery (discussed next).

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© 2010 Springer-Verlag London Limited

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Ursu, M.F. (2010). Interactive TV Narrativity. In: Marcus, A., Roibás, A., Sala, R. (eds) Mobile TV: Customizing Content and Experience. Human-Computer Interaction Series. Springer, London. https://doi.org/10.1007/978-1-84882-701-1_7

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  • DOI: https://doi.org/10.1007/978-1-84882-701-1_7

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  • Publisher Name: Springer, London

  • Print ISBN: 978-1-84882-700-4

  • Online ISBN: 978-1-84882-701-1

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