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Event-Triggered Adaptive Dynamic Programming for Continuous-Time Nonlinear Two-Player Zero-Sum Game

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Book cover Neural Information Processing (ICONIP 2018)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 11307))

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Abstract

In this paper, an event-triggered adaptive dynamic programming (ADP) algorithm is developed to solve the two-player zero-sum game problem of continuous-time nonlinear systems. First, a critic neural network is employed to approximate the optimal value function. Then, an event-triggered ADP method is proposed, which guarantees the stability of the closed-loop system. The developed method can save the amount of computation as the control law and disturbance law that update only when the pre-designed triggering condition is violated. Finally, its effectiveness is verified through simulation results.

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Acknowledgements

This work was supported in part by the National Natural Science Foundation of China under Grants 61873350, 61503377, 61533017 and U1501251.

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Correspondence to Biao Luo .

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Xue, S., Luo, B., Liu, D., Li, Y. (2018). Event-Triggered Adaptive Dynamic Programming for Continuous-Time Nonlinear Two-Player Zero-Sum Game. In: Cheng, L., Leung, A., Ozawa, S. (eds) Neural Information Processing. ICONIP 2018. Lecture Notes in Computer Science(), vol 11307. Springer, Cham. https://doi.org/10.1007/978-3-030-04239-4_2

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  • DOI: https://doi.org/10.1007/978-3-030-04239-4_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-04238-7

  • Online ISBN: 978-3-030-04239-4

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