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Designing a Dual-Layer 3D User Interface for a 3D Desktop in Virtual Reality

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Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 931))

Abstract

We present a new dual-layered 3D user interface for a 3D desktop environment in Virtual Reality (VR). VR technology has proven its potential in supporting higher levels of engagements and intuitive interactions between the human and the machine. Natural and intuitive interaction is still considered as one of the most important user interaction issues in VR. Our novel dual-layered 3D user interface allows the user to interact with multiple screens portrayed within a curved 360-degree effective field of view available for the user. Downward gaze allows the user to raise the interaction layer that facilitates several traditional desktop tasks. We perform a quantitative and qualitative user study to validate the usability and user experience of the new user interface. We show that our 3D user interface is well suited for a VR 3D desktop environment.

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Correspondence to Hind Kharoub , Mohammed Lataifeh or Naveed Ahmed .

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Kharoub, H., Lataifeh, M., Ahmed, N. (2019). Designing a Dual-Layer 3D User Interface for a 3D Desktop in Virtual Reality. In: Rocha, Á., Adeli, H., Reis, L., Costanzo, S. (eds) New Knowledge in Information Systems and Technologies. WorldCIST'19 2019. Advances in Intelligent Systems and Computing, vol 931. Springer, Cham. https://doi.org/10.1007/978-3-030-16184-2_70

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