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User Interaction and Scenario-Based Experience Design for New Media Technology in Museum Spatial Experience

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Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 954))

Abstract

This article aims to study the interaction and scenario-based experience design of new media technology in the museum, improve people’s sensibility to museum-theme space information, and facilitate propaganda and education. It mainly: (1) summarizes the expression of new media human-computer interaction techniques in the museum; (2) discusses the relationship between museum-them space shaping based on new media technology and humans’ visiting experience; (3) summarizes the experience in human and museum space storyline with new media intervention. The article focuses on theoretical analysis and practical significance study from the 3 aspects. Meanwhile, it outlines the influence humans perceive in museum spatial experience.

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Acknowledgements

This paper is funded by the youth innovative talents program (humanities and social science) of guangdong provincial department of education. The project title is “theory and practice research on visual design elements”. The project number is 2016WQNCX079.

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Correspondence to Jian Yu .

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Yu, J., Wang, Y. (2020). User Interaction and Scenario-Based Experience Design for New Media Technology in Museum Spatial Experience. In: Di Bucchianico, G. (eds) Advances in Design for Inclusion. AHFE 2019. Advances in Intelligent Systems and Computing, vol 954. Springer, Cham. https://doi.org/10.1007/978-3-030-20444-0_25

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  • DOI: https://doi.org/10.1007/978-3-030-20444-0_25

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-20443-3

  • Online ISBN: 978-3-030-20444-0

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