Abstract
The aim of this work is to explore possibilities of performing semantic verification of dialogue game argumentation protocols. To this end, we analyse a chosen dialogue system which allows for the simulation of a parent-child discourse. The system under analysis is enriched by the addition of elements of emotional reasoning. In this paper, we show only the first stage of applying the verification technique. It consists of encoding a mathematical game model as an SMT formula. Then, we compute the satisfiability of the conjunction of this formula with another formula that encodes a feature of the model. This technique can be used to verify the correctness of the protocol in the sense of it satisfying the expected properties.
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Acknowledgment
The work of M. Kacprzak was supported by the Bialystok University of Technology, Poland, as part of the research grant of the Faculty of Computer Science and funded by the resources for research by Ministry of Science and Higher Education, Poland (research subsidy of the Faculty of Computer Science, Bialystok University of Technology).
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Kacprzak, M., Sawicka, A., Zbrzezny, A. (2019). SMT-Based Encoding of Argumentation Dialogue Games. In: Rutkowski, L., Scherer, R., Korytkowski, M., Pedrycz, W., Tadeusiewicz, R., Zurada, J. (eds) Artificial Intelligence and Soft Computing. ICAISC 2019. Lecture Notes in Computer Science(), vol 11509. Springer, Cham. https://doi.org/10.1007/978-3-030-20915-5_50
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DOI: https://doi.org/10.1007/978-3-030-20915-5_50
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