Abstract
Advances in 3D immersive environments offer great potential for collaboration in circumstances that rely heavily on 3D visual models for collaboration, coordination, and data visualization (e.g., construction, medical, architecture). As existing platforms quickly evolve, become more widespread, and research aims to validate the benefits of AR/VR over more traditional platforms, user-centered approaches become more important, especially when supporting multiple users in 3D immersive environments. This article discusses our experience designing an adaptable, non-domain-specific, federated architecture for multimodal systems and virtual environments based on Human Factors and Human Computer Interaction methodologies.
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Elizabeth Thiry, K., Wolloko, A., Kingsley, C., Flowers, A., Bird, L., Jenkins, M.P. (2020). Designing Federated Architectures for Multimodal Interface Design and Human Computer Interaction in Virtual Environments. In: Ahram, T., Karwowski, W., Pickl, S., Taiar, R. (eds) Human Systems Engineering and Design II. IHSED 2019. Advances in Intelligent Systems and Computing, vol 1026. Springer, Cham. https://doi.org/10.1007/978-3-030-27928-8_62
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DOI: https://doi.org/10.1007/978-3-030-27928-8_62
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