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A Wearable Device for Brain–Machine Interaction with Augmented Reality Head-Mounted Display

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Book cover 13th EAI International Conference on Body Area Networks (BODYNETS 2018)

Abstract

Brain–computer interfaces (BCIs) have started to enter the consumer market with appealing head-mounted devices, primarily aiming at entertainment applications. However, the accuracy and information rate of those devices prevent their employment in fields where reliability and real-time constraints are stronger, such as robotic control and closed-loop human–machine interaction (HMI). In this paper, we present an entirely wearable, hands-free, embedded BCI system based on steady state visual evoked potentials (SSVEPs), integrating augmented reality (AR) for stimuli presentation, with a custom low-power board for EEG signal acquisition and real-time processing. The system has been tested on five subjects with four target stimuli, achieving high overall accuracy (80%) and an average transfer rate of 0.42 bits per second.

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Acknowledgements

This work was supported by the EU H2020 project “OPRECOMP.OPEN TRANSPRECISION COMPUTING” (grant no. 732631)

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Correspondence to Mattia Salvaro .

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Salvaro, M., Benatti, S., Kartsch, V., Guermandi, M., Benini, L. (2020). A Wearable Device for Brain–Machine Interaction with Augmented Reality Head-Mounted Display. In: Sugimoto, C., Farhadi, H., Hämäläinen, M. (eds) 13th EAI International Conference on Body Area Networks . BODYNETS 2018. EAI/Springer Innovations in Communication and Computing. Springer, Cham. https://doi.org/10.1007/978-3-030-29897-5_29

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  • DOI: https://doi.org/10.1007/978-3-030-29897-5_29

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  • Online ISBN: 978-3-030-29897-5

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