Skip to main content

UX in IxD - User Experience in Interaction Design

  • Conference paper
  • First Online:
Human-Computer Interaction. Design and User Experience (HCII 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12181))

Included in the following conference series:

Abstract

User experience and the user experience design process are essential and mandatory factors in product design. Moreover, the field of product design provides valuable approaches that target the long-standing engagement of the user and the offered product. This work builds upon this knowledge and investigates different concepts and methods from the product design field and their added values for the interaction design of new interactive systems and HCI artifacts. The work lists and elaborates and investigates five approaches that serve as a basis for the future extensive research work that targets the development of a dynamic user model used to investigate the impact of different interaction design styles on the targeting end-user.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. PRODCUT Cambridge Dictionary. https://dictionary.cambridge.org/de/worterbuch/englisch/product. Accessed 14 Feb 2020

  2. Alben, L.: Defining the criteria for effective interaction design. Interactions 3, 11–15 (1996)

    Article  Google Scholar 

  3. About & History - Interaction Design Association - IxDA. http://ixda.org/ixda-global/about-history. Accessed 14 Feb 2020

  4. Chisnell, D.: Beyond frustration: three levels of happy design. UX Mag. (2010). Article no: 536

    Google Scholar 

  5. Desmet, P., Hekkert, P.: Framework of product experience. Int. J. Des. 1, 57–66 (2007)

    Google Scholar 

  6. Hassenzahl, M.: The thing and I: understanding the relationship between user and product. In: Blythe, M., Monk, A. (eds.) Funology 2. HIS, pp. 301–313. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-68213-6_19

    Chapter  Google Scholar 

  7. Hassenzahl, M., Tractinsky, N.: User experience - a research agenda. Behav. Inf. Technol. 25, 91–97 (2006)

    Article  Google Scholar 

  8. The Disciplines of User Experience Design by Envis Precisely. https://github.com/envisprecisely/disciplines-of-ux/blob/master/The-Disciplines-of-User-Experience-Design

  9. Kahneman, D., Egan, P.: Thinking, Fast and Slow. Farrar, Straus and Giroux, New York (2011)

    Google Scholar 

  10. Law, E.L.-C., Roto, V., Hassenzahl, M., Vermeeren, A.P., Kort, J.: Understanding, scoping and defining user experience: a survey approach. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 719–728 (2009)

    Google Scholar 

  11. The psychology of decision making in UX - Video Archive - The Conference by Media Evolution. https://videos.theconference.se/joe-leech-the-psychology-of-decision-making-in. Accessed 14 Feb 2020

  12. Matzler, K., Hinterhuber, H.H.: How to make product development projects more successful by integrating Kano’s model of customer satisfaction into quality function deployment. Technovation 18, 25–38 (1998)

    Article  Google Scholar 

  13. Kano Model. https://www.ifm.eng.cam.ac.uk/research/dmg/tools-and-techniques/kano-model. Assessed 14 Feb 2020

  14. Building A Winning UX Strategy using the Kano Model. https://blog.usievents.com/building-a-winning-ux-strategy-using-the-kano-model-ou-comment-aboutir-a-une-experience-utilisateur-optimisee-par-jared-spool. Accessed 14 Feb 2020

  15. ISO - ISO 9241-210_2010 - Ergonomics of human-system interaction — Part 210_ Human-centred design for interactive systems. https://www.iso.org/standard/52075.html. Accessed 14 Feb 2020

  16. Sili, M., Kropf, J., Hanke, S.: Interaction design in the active and assistive living field of practice. In: Zhou, J., Salvendy, G. (eds.) HCII 2019. LNCS, vol. 11593, pp. 480–492. Springer, Cham (2019). https://doi.org/10.1007/978-3-030-22015-0_37

    Chapter  Google Scholar 

  17. Russell, J.A.: A circumplex model of affect. J. Pers. Soc. Psychol. 39(6), 1161 (1980)

    Article  Google Scholar 

Download references

Acknowledgment

This work summarizes individual aspects of the PhD thesis of Miroslav Sili with the title “UX in the AAL Field of Practice - Interaction Design Framework Targeting Long-Standing User Engagement with Interactive Systems”. The aspects have been revised and extended in collaboration with the co-authors in order to form a compact and self-contained representation of the dedicated research task within the overall PhD work.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Miroslav Sili .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Sili, M., Kropf, J., Hanke, S. (2020). UX in IxD - User Experience in Interaction Design. In: Kurosu, M. (eds) Human-Computer Interaction. Design and User Experience. HCII 2020. Lecture Notes in Computer Science(), vol 12181. Springer, Cham. https://doi.org/10.1007/978-3-030-49059-1_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-49059-1_11

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-49058-4

  • Online ISBN: 978-3-030-49059-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics