Skip to main content

Identifying Interaction Patterns for Face Recognition Interfaces Through Research, Prototyping and Testing

  • Conference paper
  • First Online:
  • 2930 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12200))

Abstract

Face recognition is a biometric system used by companies and users in order to promote security. This research aims to understand how the graphic interfaces for this type of technology work and which interaction patterns can be used in order to provide a better experience for a local retailer’s average consumer while using the available in-store kiosks. To contemplate these goals, Design Thinking was used as methodology and divided into four distinct phases: products with facial recognition available in the market were identified through desk research and, for the sake of proposing a better interface solution, ideation sessions followed by prototyping and user testing were performed. As a result, a minimalist interface was created for the product (using only the necessary interface elements in order to avoid information conflicts), along with a specific communication language defined with the help of user feedback. A list of interaction patterns for face recognition interfaces was also defined.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Notes

  1. 1.

    https://istoe.com.br/sistemas-de-reconhecimento-facial-crescem-no-brasil/.

  2. 2.

    CPF is an individual taxpayer identification number given to people living in Brazil, both native Brazilians and resident aliens, who pay taxes.

References

  1. Silva, A., Cintra, M.: Reconhecimento de padrões faciais: Um estudo. In: Encontro Nacional de Inteligência Artificial e Computacional 2015, Proceedings ENIAC, pp. 224–231 (2015)

    Google Scholar 

  2. About Face ID advanced technology. https://support.apple.com/en-gb/HT208108. Accessed 21 Feb 2020

  3. Shedroff, N.: Information interaction design: a unified field theory of design. Inf. Des. 267–292 (1999)

    Google Scholar 

  4. De Souza Quintão, F., Triska, R.: Design de informação em interfaces digitais: origens, definições e fundamentos. InfoDesign - Revista Brasileira de Design da Informação 11(1), 105–118 (2014)

    Google Scholar 

  5. Agner, L.: Ergodesign and Information Architecture – Working with the User. Quartet (2009)

    Google Scholar 

  6. Vianna, M.: Design Thinking: inovação em negócios. Design Thinking (2012)

    Google Scholar 

  7. Schneider, J., Stickdorn, M.: This is Service Design Thinking: Basics, Tools, Cases. Wiley, Hoboken (2011)

    Google Scholar 

  8. Unger, R., Chandler, C.: A Project Guide to UX Design: For User Experience Designers in the Field or in the Making. New Riders, Indianapolis (2012)

    Google Scholar 

  9. Rocha, H., Baranauskas, M.: Design and Evaluation of Human Computer Interfaces. Nied, Brazil (2003)

    Google Scholar 

  10. Severity Ratings for Usability Problems. https://www.nngroup.com/articles/how-to-rate-the-severity-of-usability-problems. Accessed 21 Feb 2020

Download references

Acknowledgements

Samsung funded this research through resources from the Information Technology Law and other incentive laws.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Flavio Ribeiro .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Ribeiro, F., Kawakami, G., Miyagawa, T. (2020). Identifying Interaction Patterns for Face Recognition Interfaces Through Research, Prototyping and Testing. In: Marcus, A., Rosenzweig, E. (eds) Design, User Experience, and Usability. Interaction Design. HCII 2020. Lecture Notes in Computer Science(), vol 12200. Springer, Cham. https://doi.org/10.1007/978-3-030-49713-2_31

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-49713-2_31

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-49712-5

  • Online ISBN: 978-3-030-49713-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics