Abstract
As one of the attempts to propose an interaction design of using multiple devices in collaboration, we devise an application that allows users to use another camera’s image through their smartphones by simply directing their smartphone’s camera toward the other camera. By using this application, taking photos from any vantage point becomes possible, while remaining at the same location. We implement a prototype application and confirm that it is possible to switch to images of multiple cameras. Moreover, it is also possible to capture a scene from any direction from the viewpoint of other cameras as we introduce 360-degree cameras as target devices to connect. We expect this interaction would provide an impression of diving into the other camera’s view. The objective of this research is to design such a new experience, but not to realize the function of connecting dynamically with other cameras. We would like to design an interaction that makes a user feel it natural for using the function. Experiment results with a prototype convinced us of the validity of the interaction design.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsReferences
Ohta, T.: SIGHT DIVE: directing for viewing through other device’s camera. In: 5th IIEEJ International Workshop on Image Electronics and Visual Computing, IEVC2017 2017, Da Nang (2017)
Hinckley, K.: Synchronous gestures for multiple persons and computers. In: Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, UIST 2003, pp. 149–158. ACM, New York (2003)
Merrill, D., Kalanthi, J., Maes, P.: Siftables: towards sensor network user Interfaces. In: Proceedings of the 1st International Conference on Tangible and Embedded interaction, TEI 2007, pp. 75–78. ACM, New York (2007)
Tone: an experimental Chrome extension for instant sharing over audio. https://research.googleblog.com/2015/05/tone-experimental-chrome-extension-for.html. Accessed 24 Jan 2020
Hinckley, K., Ramos, G., Guimbretiere, F., Baudisch, P., Smith, M.: Stitching: pen gestures that span multiple displays. In: Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2004, pp. 23–31. ACM, New York (2004)
Rädle, R., Jetter, H.C., Marquardt, N., Reiterer, H., Rogers, Y.: HuddleLamp: spatially-aware mobile displays for ad-hoc around-the-table collaboration. In: Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS 2014, pp. 45–54. ACM, New York (2014)
MIT media lab, viral communications, Project Junkyard Jumbotron. https://www.media.mit.edu/projects/junkyard-jumbotron/overview/. Accessed 24 Jan 2020
Ohta, T., Tanaka, J.: Using pinching gesture to relate applications running on discrete touch-screen devices. Int. J. Creative Interfaces Comput. Graph. 4(1), 1–20 (2013)
Ohta, T., Tanaka, J.: MovieTile: interactively adjustable free shape multi-display of mobile devices. In: SIGGRAPH ASIA 2015, Kobe (2015)
Ohta, T.: Using physical objects to connect multiple mobile applications. In: 16th International Conference of Asia Digital Art and Design (ADADA 2018), Tainan, November 2018
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Ohta, T., Fujikawa, K. (2020). Dive2Views: A Mobile Camera Application that Dives into Another Device’s Camera View. In: Marcus, A., Rosenzweig, E. (eds) Design, User Experience, and Usability. Design for Contemporary Interactive Environments. HCII 2020. Lecture Notes in Computer Science(), vol 12201. Springer, Cham. https://doi.org/10.1007/978-3-030-49760-6_9
Download citation
DOI: https://doi.org/10.1007/978-3-030-49760-6_9
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-49759-0
Online ISBN: 978-3-030-49760-6
eBook Packages: Computer ScienceComputer Science (R0)