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Mobile Technologies Serious Games for the Development of Social Skills in Children with Autism Spectrum Disorders, in Enhanced with Socially Assistive Robots Interventions

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Internet of Things, Infrastructures and Mobile Applications (IMCL 2019)

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Abstract

The aim of this study is to present some of the benefits of serious games in the development of social skills in children with Autism Spectrum Disorders (ASD), and how those can be enhanced when Socially Assistive Robots assist in the interventions. Six Kindergarten and Elementary children with ASD played mobile and board games with six children of Typical Development (TD) while assisted by a teacher to verify previous researches that show that serious games can increase interest in children with ASD to participate in activities with their peers. Similarly, all children responded better at presenting socially acceptable behaviors, when playing serious games but were supported by the socially assistive robot Daisy, which also incorporates mobile technologies.

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Correspondence to Nikolaos Fachantidis .

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Pliasa, S., Fachantidis, N. (2021). Mobile Technologies Serious Games for the Development of Social Skills in Children with Autism Spectrum Disorders, in Enhanced with Socially Assistive Robots Interventions. In: Auer, M.E., Tsiatsos, T. (eds) Internet of Things, Infrastructures and Mobile Applications. IMCL 2019. Advances in Intelligent Systems and Computing, vol 1192. Springer, Cham. https://doi.org/10.1007/978-3-030-49932-7_58

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  • DOI: https://doi.org/10.1007/978-3-030-49932-7_58

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