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The Effect of Augmented Reality on the Memorization in History and Humanities Education

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Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1217))

Abstract

With the advent of the 5G era, the development of AR in education has great potential, and this technology can bring more diverse forms to education. Although there are many cases in which AR has been used to develop “science” education, there is relatively fewer applications of AR in the field of humanities education. We still don’t know whether AR can always provide positive guidance to students in the history and humanities education, and how does this technology affect students’ learning and memory effects? We developed an AR-assisted book for historical story education. The book combines virtual information with real-world information from both visual and auditory dimensions. In this paper, we used a control experiment to compare the difference of memory effects between AR-assisted book and traditional 2D book. We set up test questions to compare the memorization results of the two experimental groups, and analyzed the strengths and weaknesses of the two books. This paper aims to lay the foundation for how to stimulate students’ interest in learning and improve their memories ability of learning, and to provide advice on how to apply augmented reality technology in the history and humanities educational environment.

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Correspondence to Xin He .

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He, X., Hong, Y. (2020). The Effect of Augmented Reality on the Memorization in History and Humanities Education. In: Ahram, T., Falcão, C. (eds) Advances in Usability, User Experience, Wearable and Assistive Technology. AHFE 2020. Advances in Intelligent Systems and Computing, vol 1217. Springer, Cham. https://doi.org/10.1007/978-3-030-51828-8_102

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  • DOI: https://doi.org/10.1007/978-3-030-51828-8_102

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-51827-1

  • Online ISBN: 978-3-030-51828-8

  • eBook Packages: EngineeringEngineering (R0)

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