Skip to main content

3D Animation Scene Plane Design Based on Virtual Reality Technology

  • Conference paper
  • First Online:
2020 International Conference on Applications and Techniques in Cyber Intelligence (ATCI 2020)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1244))

  • 1536 Accesses

Abstract

Since it is difficult for the current method to acquire the complete and correct information ofatonscene, and exists the probltinuity of 3D animation scene and complex computation, a graphic design method3D animation scene based on virtual reality technology is proposed. With the method, the grid nodes representing the deinformation of animation scene are establishede spaclinate; the camera coordinate system is transformed into the world coordinate system to get the depth coordinate values of the candidate grid nodes of the animation scene; the 3D feature point ofanimation scene image is obtained, and the ICP method is used to realize the point cloud accurate matching of the animationscene image to establish the 3D animation scene model. The experimental results show that the method can improve thetruction accuracy of 3D animation scene effectively, and has strong real-time performance and high stability.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 229.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 299.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Li, X., Yang, A., Qin, B., et al.: 3D reconstruction of monocular vision based on optical flow feedback. J. Opt. 35(5), 228–236 (2015)

    MathSciNet  Google Scholar 

  2. Yu, S., Korean, Fu, J., et al.: Journal of fan Chengfa gear design and precise modeling based on virtual reality. 37(2), 200–204 (2016)

    Google Scholar 

  3. Ye, F.: Technical bulletin on effect optimization of 3D animation scene lighting rendering algorithm. 31(8), 262–264 (2015)

    Google Scholar 

  4. Zhang, N., Luo, W., Liu, Y., et al.: Computer simulation of marine engineering english environment based on virtual reality technology. 32(6), 212–217 (2015)

    Google Scholar 

  5. Jiang, M.: Computer measurement and control of surface flatness online detection system based on laser and 3D virtual scene technology. 23(1): 50–52 (2015)

    Google Scholar 

  6. Zhou, Y., Li, G, Zhang, X., et al.: 3D reconstruction of terrain based on binocular vision. 34(7), 57–61 (2016)

    Google Scholar 

  7. Cai, Y., Zhang, L., Sheng, N., et al.: 3D surface reconstruction of tongue based on photometric stereo method in traditional Chinese medicine. J. Electron. Inf. 37(11), 2564–2570 (2015)

    Google Scholar 

Download references

Acknowledgements

The Fund of Lab of Security Insurance of Cyberspace, Sichuan Province (szjj2016-091), the college students’ innovation and entrepreneurship training project (S201910622065), Guangxi Key Laboratory of Cryptography and Information Security (No. GCIS201607).

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Zhiyuan Ying .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2021 The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Ying, Z., Ye, J., Wang, Z. (2021). 3D Animation Scene Plane Design Based on Virtual Reality Technology. In: Abawajy, J., Choo, KK., Xu, Z., Atiquzzaman, M. (eds) 2020 International Conference on Applications and Techniques in Cyber Intelligence. ATCI 2020. Advances in Intelligent Systems and Computing, vol 1244. Springer, Cham. https://doi.org/10.1007/978-3-030-53980-1_170

Download citation

Publish with us

Policies and ethics