Abstract
Since it is difficult for the current method to acquire the complete and correct information ofatonscene, and exists the probltinuity of 3D animation scene and complex computation, a graphic design method3D animation scene based on virtual reality technology is proposed. With the method, the grid nodes representing the deinformation of animation scene are establishede spaclinate; the camera coordinate system is transformed into the world coordinate system to get the depth coordinate values of the candidate grid nodes of the animation scene; the 3D feature point ofanimation scene image is obtained, and the ICP method is used to realize the point cloud accurate matching of the animationscene image to establish the 3D animation scene model. The experimental results show that the method can improve thetruction accuracy of 3D animation scene effectively, and has strong real-time performance and high stability.
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Acknowledgements
The Fund of Lab of Security Insurance of Cyberspace, Sichuan Province (szjj2016-091), the college students’ innovation and entrepreneurship training project (S201910622065), Guangxi Key Laboratory of Cryptography and Information Security (No. GCIS201607).
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Ying, Z., Ye, J., Wang, Z. (2021). 3D Animation Scene Plane Design Based on Virtual Reality Technology. In: Abawajy, J., Choo, KK., Xu, Z., Atiquzzaman, M. (eds) 2020 International Conference on Applications and Techniques in Cyber Intelligence. ATCI 2020. Advances in Intelligent Systems and Computing, vol 1244. Springer, Cham. https://doi.org/10.1007/978-3-030-53980-1_170
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DOI: https://doi.org/10.1007/978-3-030-53980-1_170
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