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Textual Representation of Pushout Transformation Rules

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Cooperative Design, Visualization, and Engineering (CDVE 2020)

Abstract

This paper is concerned with representing graphs and graph transformation rules using ASCII text only. It proposes an approach based on the textual graph representation used in Cypher Query Language and PGQL. Replacing visual rule languages with a pure text-based language eliminates the need for specialized graphical rule editors. Instead, standard software engineering tools can be used to collaboratively develop a set of graph rules.

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References

  1. Rozenberg, G. (ed.): Handbook of Graph Grammars and Computing by Graph Transformation, vol. 1: Foundations. World Scientific, Singapore (1997)

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  2. Ehrig, H., et al. (eds.): Handbook of Graph Grammars and Computing by Graph Transformations. Applications, Languages and Tools, vol. 2. World Scientific, Singapore (1999)

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  3. Cypher query language. http://www.opencypher.org/. Accessed 1 May 2020

  4. van Rest, O., et al.: PGQL: a property graph query language. In: Proceedings of the Fourth International Workshop on Graph Data Management Experiences and Systems (GRADES 2016), pp. 1–6. ACM, New York (2016). Article no. 7. https://doi.org/10.1145/2960414.2960421

  5. Grabska-Gradzińska, I., et al.: Towards automatic generation of storyline aided by collaborative creative design. In: Proceedings of the 17th International Conference on Cooperative Design, Visualization and Engineering (CDVE 2020) (2020)

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Acknowledgments

This paper was inspired by a project described in [5]. Students taking part in a lecture on graph grammars were supposed to jointly develop a grammar describing a role-playing game (RPG). They have exchanged their partial rule sets, corresponding to different parts of the game, as JSON files structured according to the requirements of the game engine.

That project has demonstrated that representing graph transformation rules in a purely textual format is viable, at least for students of computer science. This led to a search for a more accessible rule representation format, based on a widely-known query language and potentially useful in other programming environments.

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Correspondence to Wojciech Palacz .

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Palacz, W., Grabska-Gradzińska, I. (2020). Textual Representation of Pushout Transformation Rules. In: Luo, Y. (eds) Cooperative Design, Visualization, and Engineering. CDVE 2020. Lecture Notes in Computer Science(), vol 12341. Springer, Cham. https://doi.org/10.1007/978-3-030-60816-3_9

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  • DOI: https://doi.org/10.1007/978-3-030-60816-3_9

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-60815-6

  • Online ISBN: 978-3-030-60816-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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