Abstract
In the geometric Amoebot model, programmable matter is viewed as a very large number of identical micro/nano-sized entities, called particles, operating on a hexagonal tessellation of the plane, with limited computational capabilities, interacting only with neighboring particles, and moving from a grid node to an empty neighboring node. An important requirement, common to most research in this model, is that the particles must be connected at all times.
Within this model, a central concern has been the formation of geometric shapes; in particular, the line is the elementary shape used as the basis to form more complex shapes, and as a step to solve complex tasks. If some of the particles on the line are faulty it might be necessary for the non-faulty particles to reconstruct a line that does not contain faulty particles. In this paper we study the Connected Line Recovery problem of reconstructing the line without violating the connectivity requirement. We provide a complete feasibility characterization of the problem, identifying the conditions necessary for its solvability, and constructively proving the sufficiency of those conditions. Our algorithm allows the non-faulty particles to solve the problem, regardless of the initial distribution of the faults and of their number.
Supported in part by NSERC under the Discovery Grant program.
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Nokhanji, N., Santoro, N. (2020). Line Reconfiguration by Programmable Particles Maintaining Connectivity. In: Martín-Vide, C., Vega-Rodríguez, M.A., Yang, MS. (eds) Theory and Practice of Natural Computing. TPNC 2020. Lecture Notes in Computer Science(), vol 12494. Springer, Cham. https://doi.org/10.1007/978-3-030-63000-3_13
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