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VR/AR Case Studies

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Virtual and Augmented Reality (VR/AR)

Abstract

This chapter is a collection of selected VR/AR case studies from academia and industry.

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References

References for Sect. 9.1

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References for Sect. 9.2

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References for Sect. 9.3

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References for Sect. 9.5

References for Sect. 9.6

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  • Thomas BH et al (2011) Spatial augmented reality support for design of complex physical environments. In: IEEE international conference on Pervasive Computing and Communications Workshops (PERCOM Workshops), pp 588–593

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References for Sect. 9.7

References for Sect. 9.8

  • Heinrich C, Cook M, Langlotz T, Regenbrecht H (2020) My hands? Importance of personalised virtual hands in a neurorehabilitation scenario. Virtual Reality. https://doi.org/10.1007/s10055-020-00456-4

  • Hoermann S, Ferreira dos Santos L, Morkisch N, Jettkowski K, Sillis M, Devan H, Kanagasabai PS, Schmidt H, Krüger J, Dohle C, Regenbrecht H, Hale L, Cutfield NJ (2017) Computerised mirror therapy with augmented reflection technology for early stroke rehabilitation: clinical feasibility and integration as an adjunct therapy. Disability Rehabilitation 39(15):1503–1514

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  • Regenbrecht H, Franz EA, McGregor G, Dixon BG, Hoermann S (2011) Beyond the looking glass: fooling the brain with the augmented mirror box. Presence Teleop Virt 20(6):559–576

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References for Sect. 9.9

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  • Shang X, Kallmann M, Arif AS (2019) Effects of correctness and suggestive feedback on learning with an autonomous virtual trainer. In: Proceedings of 24th international conference on intelligent user interfaces, companion, pp 93–94

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  • Yu T, Huang J, Chang Q (2020) Mastering the working sequence in human-robot collaborative assembly based on reinforcement learning. IEEE Access 8:163868–163877

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References for Sect. 9.10

  • Deladisma A, Cohen M, Stevens A, Wagner P, Lok B, Bernard T, Oxendine C, Schumacher L, Johnsen K, Dickerson R, Raij A, Wells R, Duerson M, Harper J, Lind D (2007) Do medical students respond empathetically to a virtual patient? Am J Surg 193(6):756–760

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  • Johnsen K, Lok B (2008) An evaluation of immersive displays for virtual human experiences. In: Proceedings of IEEE virtual reality 2008, pp 133–136

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  • Johnsen K, Raij A, Stevens A, Lind D, Lok B (2007) The validity of a virtual human experience for interpersonal skills education. In: Proceedings of SIGCHI conference on human factors in computing systems. ACM Press, New York, pp 1049–1058

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  • Kotranza A, Deladisma A, Lind D, Pugh C, Lok B (2008) Virtual Human + Tangible Interface = Mixed Reality Human. An initial exploration with a virtual breast exam patient. In: Proceedings of IEEE virtual reality, pp 99–106

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  • Raij A, Lok B (2008) IPSVIZ: an after-action review tool for human-virtual human experiences. In: Proceedings of IEEE virtual reality, pp 91–98

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  • Robb A, White C, Cordar A, Wendling A, Lampotang S, Lok B (2014) A qualitative evaluation of behavior during conflict with an authoritative virtual human. In: Intelligent virtual agents. Springer, Cham, pp 397–409

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References for Sect. 9.11

  • Latoschik ME, Lugrin JL, Habel M, Roth D, Seufert C, Grafe S (2016) Breaking bad behavior: immersive training of class room management. In: Proceedings of ACM conference on Virtual Reality Software and Technology VRST, pp 317–318

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  • Latoschik ME, Kern F, Stauffert JP, Bartl A, Botsch M, Lugrin JL (2019) Not alone here?! Scalability and user experience of embodied ambient crowds in distributed social virtual reality. IEEE Trans Vis Comput Graph 25(5):2134–2144

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  • Roth D, Kullmann P, Bente G, Gall D, Latoschik ME (2018) Effects of hybrid and synthetic social gaze in avatar-mediated interactions. In: Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp 103–108

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  • Roth D, Latoschik ME (2020) Construction of the virtual embodiment questionnaire (VEQ). IEEE Trans Vis Comput Graph 26(12):3546–3556

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  • Waltemate T, Gall D, Roth D, Botsch M, Latoschik ME (2018) The impact of avatar personalization and immersion on virtual body ownership, presence, and emotional response. IEEE Trans Vis Comput Graph 24(4):1643–1652

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  • Wenninger S, Achenbach J, Bartl A, Latoschik ME, Botsch M (2020) Realistic virtual humans from smartphone videos. Proceedings of ACM Symposium on Virtual Reality Software and Technology (VRST). https://doi.org/10.1145/3385956.3418940

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References for Sect. 9.12

  • Collins J, Langlotz T, Regenbrecht H (2020) Virtual reality in education: a case study on exploring immersive learning for prisoners. In: Adjunct Proceedings of International Symposium on Mixed and Augmented Reality (ISMAR ‘20)

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  • McLauchlan J, Farley H (2019) Fast cars and fast learning: using virtual reality to learn literacy and numeracy in prison. J Virtual Worlds Res 12(3)

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Doerner, R. et al. (2022). VR/AR Case Studies. In: Doerner, R., Broll, W., Grimm, P., Jung, B. (eds) Virtual and Augmented Reality (VR/AR). Springer, Cham. https://doi.org/10.1007/978-3-030-79062-2_9

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  • DOI: https://doi.org/10.1007/978-3-030-79062-2_9

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