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A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder

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Abstract

Children with autism spectrum disorder (ASD) are progressively acquainted with digital technologies in their training and diagnosis. Due to their growing accessibility and practicality, the potential should not be overlooked. Virtual Reality (VR) has become a noticeable tool to help children with ASD in their social training due to its competitive potential that provides extensive interaction, economical cost, safe environment and an enjoyable experience. The implementation of VR is often associated with heavy usage of head-mounted display (HMD) where through it, the immersive experience can be achieved. However this may not be applicable to children with ASD. Side effects such as motion sickness and claustrophobia may affect their training and performance. Therefore, this paper aims to present the development of non-immersive VR application with a serious game concept with inclusion of analytics, where progresses can be calculated, compared and observed. Upon post evaluation by experts, this game is improved and holds a larger potential to achieve its objectives.

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Acknowledgement

This study is funded by Fundamental Research Grant Scheme (FRGS) of Ministry of Higher Education, Malaysia (FRGS/1/2019/ICT04/MMU/03/12).

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Rosli, M.I., Che Embi, Z., Abdullah, J. (2021). A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder. In: Cristea, A.I., Troussas, C. (eds) Intelligent Tutoring Systems. ITS 2021. Lecture Notes in Computer Science(), vol 12677. Springer, Cham. https://doi.org/10.1007/978-3-030-80421-3_57

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  • DOI: https://doi.org/10.1007/978-3-030-80421-3_57

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-80420-6

  • Online ISBN: 978-3-030-80421-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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