Abstract
This work presents a cloud-to-edge framework capable of collecting and annotating synthetic images from human performances in virtual environments with the purpose of enabling the training and deployment of robot vision models. The virtual environment is capable of providing close-to-reality image data using state of the art rendering capabilities of game engine technologies. The human performances in the virtual world are fully recorded and segmented into meaningful motion phases of action models from cognitive science. The recorded performances are stored as fully re-playable episodes enabling multi-camera post-processing to acquire fully labeled vision data. The data is represented using KnowRob acting as an extension of the robot’s knowledge base, making it robot understandable and accessible using it’s built in logic based query language.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Beetz, M., Beßler, D., Haidu, A., Pomarlan, M., Bozcuoglu, A.K., Bartels, G.: Know Rob 2.0 - a 2nd generation knowledge processing framework for cognition-enabled robotic agents. In: International Conference on Robotics and Automation (ICRA) (2018)
Damen, D., et al.: Scaling egocentric vision: the EPIC-KITCHENS dataset. In: European Conference on Computer Vision (ECCV) (2018)
Gaidon, A., Wang, Q., Cabon, Y., Vig, E.: VirtualWorlds as proxy for multi-object tracking analysis. In: IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2016)
Garcia, A., et al.: The RobotriX: an extremely photorealistic and very-large-scale indoor dataset of sequences with robot trajectories and interactions. In: IEEE International Conference on Intelligent Robots and Systems (IROS) (2018)
Haidu, A., Beetz, M.: Automated acquisition of structured, semantic models of manipulation activities from human VR demonstration. In: IEEE International Conference on Robotics and Automation (ICRA) (2021)
Horrocks, I., Patel-Schneider, P.F., Harmelen, F.V.: From SHIQ and RDF to OWL: the making of a web ontology language. J. Web Semant. 1, 7–26 (2003)
Martinez-Gonzalez, P., Oprea, S., Garcia-Garcia, A., Jover-Alvarez, A., Orts-Escolano, S., Garcia-Rodriguez, J.: UnrealROX: an extremely photorealistic virtual reality environment for robotics simulations and synthetic data generation. Virtual Reality 24(2), 271–288 (2019). https://doi.org/10.1007/s10055-019-00399-5
Müller, M., Casser, V., Lahoud, J., Smith, N., Ghanem, B.: Sim4CV: a photo-realistic simulator for computer vision applications. Int. J. Comput. Vis. 126, 902–919 (2018). https://doi.org/10.1007/s11263-018-1073-7
Richter, S.R., Vineet, V., Roth, S., Koltun, V.: Playing for data: ground truth from computer games. In: Leibe, B., Matas, J., Sebe, N., Welling, M. (eds.) ECCV 2016. LNCS, vol. 9906, pp. 102–118. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-46475-6_7
Ros, G., Sellart, L., Materzynska, J., Vazquez, D., Lopez, A.M.: The SYNTHIA dataset: a large collection of synthetic images for semantic segmentation of urban scenes. In: IEEE Conference on Computer Vision and Pattern Recognition (2016)
Acknowledgements
This work was supported by the DFG as part of CRC #1320 “EASE - Everyday Activity Science and Engineering”. The work was conducted in subproject R5.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Haidu, A., Zhang, X., Beetz, M. (2021). Knowledge-Enabled Generation of Semantically Annotated Image Sequences of Manipulation Activities from VR Demonstrations. In: Vincze, M., Patten, T., Christensen, H.I., Nalpantidis, L., Liu, M. (eds) Computer Vision Systems. ICVS 2021. Lecture Notes in Computer Science(), vol 12899. Springer, Cham. https://doi.org/10.1007/978-3-030-87156-7_11
Download citation
DOI: https://doi.org/10.1007/978-3-030-87156-7_11
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-87155-0
Online ISBN: 978-3-030-87156-7
eBook Packages: Computer ScienceComputer Science (R0)