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When Should You Defend Your Classifier?

– A Game-Theoretical Analysis of Countermeasures Against Adversarial Examples

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Decision and Game Theory for Security (GameSec 2021)

Part of the book series: Lecture Notes in Computer Science ((LNSC,volume 13061))

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Abstract

Adversarial machine learning, i.e., increasing the robustness of machine learning algorithms against so-called adversarial examples, is now an established field. Yet, newly proposed methods are evaluated and compared under unrealistic scenarios where costs for adversary and defender are not considered and either all samples or no samples are adversarially perturbed. We scrutinize these assumptions and propose the advanced adversarial classification game, which incorporates all relevant parameters of an adversary and a defender. Especially, we take into account economic factors on both sides and the fact that all so far proposed countermeasures against adversarial examples reduce accuracy on benign samples. Analyzing the scenario in detail, where both players have two pure strategies, we identify all best responses and conclude that in practical settings, the most influential factor might be the maximum amount of adversarial examples.

All authors are supported by the Austrian Science Fund (FWF) and the Czech Science Foundation (GACR) under grant no. I 4057-N31 (“Game Over Eva(sion)”). Tomas Pevny was additionally supported by Czech Ministry of Education 19-29680L and by the OP VVV project CZ.02.1.01/0.0/0.0/16_019/0000765 “Research Center for Informatics”.

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Notes

  1. 1.

    More than 3500 papers can be found at: https://preview.tinyurl.com/yxenrc4k.

  2. 2.

    Note that this is already a simplification, since in practice none of the parties knows how many samples the adversary can influence.

  3. 3.

    \(\varDelta ^d = \left\{ v\in [0,1]^d \ :v_1 + \dots + v_d = 1 \right\} \) is the \(d-1\) dimensional probability simplex.

  4. 4.

    An alternative formulation of the linear equation for the dotted line in Fig. 3 is: \(\varDelta \mathrm {acc}= \frac{r_{\max }\varDelta \mathrm {rob}}{1-r_{\max }}\) (for \(\varDelta \mu ^\mathrm {def}=0)\).

  5. 5.

    Note that \(\varDelta \mathrm {acc}+\varDelta \mathrm {rob}=\mathrm {acc}_1 - (\mathrm {acc}_2 - \mathrm {rob}_2) - \mathrm {rob}_1 < \mathrm {acc}_1 \le 1\), by Eq. (12).

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Samsinger, M., Merkle, F., Schöttle, P., Pevny, T. (2021). When Should You Defend Your Classifier?. In: Bošanský, B., Gonzalez, C., Rass, S., Sinha, A. (eds) Decision and Game Theory for Security. GameSec 2021. Lecture Notes in Computer Science(), vol 13061. Springer, Cham. https://doi.org/10.1007/978-3-030-90370-1_9

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  • DOI: https://doi.org/10.1007/978-3-030-90370-1_9

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