Abstract
As one of the important components of digital products, serious games have been applied to different learning areas to improve learning efficiency. This paper describes the design of a serious game which reconstructs a traditional Chinese mural Deer king Bensheng map using a mobile platform. The scaffolding teaching theory is referenced and applied in the design of the game learning process. Two future research directions were discussed (1) The evaluation of three variables: learning efficiency, learning ability and learning motivation (2) The comparison of differences in learning effects of scaffolding teaching theory in the serious game and traditional animation.
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Acknowledgement
The work was supported by Liaoning Province Education Department (JYT2020098), and teaching reform fund of Shenyang Aerospace University (2022).
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Li, Q., Wang, P., Liu, Z. (2022). Traditional Mural Learning Effectiveness of Using Serious Game Based on Scaffolding Teaching Theory. In: Stephanidis, C., Antona, M., Ntoa, S. (eds) HCI International 2022 Posters. HCII 2022. Communications in Computer and Information Science, vol 1582. Springer, Cham. https://doi.org/10.1007/978-3-031-06391-6_9
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