Abstract
Sensitization procedures often make use of the simulation of visual impairments (VI). The use of Virtual Reality (VR) is particularly promising due to easy modification of the visual scenery and the high level of immersion. Existing implementations often focus on the demonstration of difficulties that arise from VI and do not embed the simulation into a structured sensitization procedure—they provide no information about adaptive behaviors, adaptations to the environment, or assistive technologies that can mitigate the problems experienced in the simulation. This can foster stereotypes of persons with VI as not being able to perform activities of daily living rather than sensitize with regard to their actual experiences. In this work, we co-designed a VR tool for professional sensitization sessions with a group of four sensitization instructors. The tool provides a large number of scripted interactions with the environment and allows the selective activation of different VI, barriers, and facilitators. Its design prioritizes the communication of solutions over the mere demonstration of what persons with VI cannot see.
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We thank IRSA - Alfred Peyrelongue Center and all their staff. We thank UNADEV for their support and funding.
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Thevin, L., Machulla, T. (2022). Visual Impairment Sensitization: Co-Designing a Virtual Reality Tool with Sensitization Instructors. In: Miesenberger, K., Kouroupetroglou, G., Mavrou, K., Manduchi, R., Covarrubias Rodriguez, M., Penáz, P. (eds) Computers Helping People with Special Needs. ICCHP-AAATE 2022. Lecture Notes in Computer Science, vol 13342. Springer, Cham. https://doi.org/10.1007/978-3-031-08645-8_28
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