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Deep Reinforcement Learning for Morpion Solitaire

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Advances in Computer Games (ACG 2021)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13262))

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Abstract

The efficiency of Monte-Carlo based algorithms heavily relies on a random search heuristic, which is often hand-crafted using domain knowledge. To improve the generality of these approaches, new algorithms such as Nested Rollout Policy Adaptation (NRPA), have replaced the hand crafted heuristic with one that is trained online, using data collected during the search. Despite the limited expressiveness of the policy model, NRPA is able to outperform traditional Monte-Carlo algorithms (i.e. without learning) on various games including Morpion Solitaire. In this paper, we combine Monte-Carlo search with a more expressive, non-linear policy model, based on a neural network trained beforehand. We then demonstrate how to use this network in order to obtain state-of-the-art results with this new technique on the game of Morpion Solitaire. We also use NeuralNRPA as an expert to train a model with Expert Iteration.

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Correspondence to Tristan Cazenave .

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Doux, B., Negrevergne, B., Cazenave, T. (2022). Deep Reinforcement Learning for Morpion Solitaire. In: Browne, C., Kishimoto, A., Schaeffer, J. (eds) Advances in Computer Games. ACG 2021. Lecture Notes in Computer Science, vol 13262. Springer, Cham. https://doi.org/10.1007/978-3-031-11488-5_2

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  • DOI: https://doi.org/10.1007/978-3-031-11488-5_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-11487-8

  • Online ISBN: 978-3-031-11488-5

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